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New Rollergames software mod

Om flippere, reparation, vedligeholdelse osv.
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soren

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New Rollergames software mod

Indlægsøn 12. maj 2019 13:14

Basically the all-skill treatment with side orders.

Special thanks to Ron Hallett.

Rollergames
Rev L-2 patch a06e
Download link: https://tinyurl.com/yxv8r726
Please read the Readme and follow the patch guide carefully.

Release note

Changes

Adjustment 24 is fixed at the “Custom coinage” option.
Adjustment 38 “Save locks” defaults to “No”.
Adjustment 45 “Contest mode” renamed to “Contest game”.
Adjustment 50 “Display AU01-04”, removed. Default “Yes”.
Adjustment 51 “1 coin buy-in”, removed. Default “No”.
Adjustment 52 “Replay boost”, removed. Default “Yes”.
Adjustment (install) 56 “Install 1 coin”, removed.
Adjustment (install) 57 “Install 3 / $1”, removed.
Adjustment (install) 58 “Install 2 coin”, removed.

Locks made are player individual. No hard lock stealing.
New diaplay/sound effect on virtual locks, where a “lock ball” is diverted to inlane for continuous play.
Compensation locks lit for re-locking balls removed by other players.
When re-lock is available, a plunged ramp will lock the ball.

When Contest game selected: Limited ball search. Locked balls are not released.

Sudden death random starting, removed.
On Sudden death completion, the ball is diverted to the right inlane.

A bug where starting multiball would occationally award a jackpot, fixed.

When Contest game selected: Roller motion mystery is a fixed sequence. Player individual.
Williams letter
Instant lock (if no further locks are needed for multiball, go to next)
Sudden death
Lite team
Lite atomic whip (if kickback is lit, go to next)
Jetter bonus
Bonus multiplier

The procedure goes down the list and selects the first available one that is not already awarded (this run).
A currently unavailable Instant lock or Lite atomic whip will be saved for later.
On completion, the list is starting over. This includes either of Instant lock or Lite atomic whip, which happens to be unavailable.

Why it rocks

Randomisation removed for better luck/skill balance in competitive play.
Sudden death may now be played for strategically.
The optimal physical lock solution for a fair multi-player game.
Bug fixes.

Note

The rev. L-2 has compensation locks lit for stolen locks.
It is not perfect, and in any case rewritten for the new no hard lock stealing design.
Now you are compensated for own made locks only. And always.

Draining ball search’ed released locks (non-contest game) will have the game displaying the fun-with-bonus.
However, the game is not adding the points. And it is not ending the current ball-on-play.

A completed Sudden death is 8M total. The 6th shot counts for 1M on it own. Plus 2M completion bonus.
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junkwavepete

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Re: New Rollergames software mod

Indlægsøn 12. maj 2019 23:25

Kæft det er fedt Søren, klasse maskine!!!
Pins in da house: Iron Man (LE) -:- Lethal Weapon 3 -:- Star Wars PRO -:- Guardians of the Galaxy PRO -:- Jackbot -:- Roller Coaster Tycoon -:- World Poker Tour -:-
Sold: Super Mario Bros -:- AC/DC Pro -:- The Walking Dead LE - No. 240 -:- The Simpsons Pinball Party -:- X-Men Pro -:- X-Men Pro NIB -:- Demolition Man -:- Star Trek LE - No. 790 -:- ½ The Addams Family -:-

IFPA# 21932

ELK

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Re: New Rollergames software mod

Indlægman 13. maj 2019 15:30

YEAH!!!

Jeg stemmer i med den nykårne Oslo-mester: Damn - det er godt lavet det der Soren! For JA - det er nemlig en meget fin Steve Ritchie maskine, som er brugt alt for lidt i de store turneringer - fordi (nogen) mener softwaren har udfordringer (særligt random Sudden Death).

Jeg ejer selv en Rollergames. Den står i Pinlab (og har lige fået nyt display). Selv om man næsten ikke kan bede om mere nu her - efter denne store julegave - så prøver jeg alligevel. Jeg ejer nemlig ikke ROM-brænder eller hvad der ellers skal til for at få det nye ind i det gamle.

Vil du hjælpe mig (og reelt alle der gæster Pinlab) med det praktiske også? Altså brænde sådan en ny ROM og fortælle hvordan vi sætter den i?


Hvis du vil - så dækker vi naturligvis alle udgifter - og jeg vil love hard core test-playing fra nogle af de bedste spillere i verden (eller i alle fald Norge). Samt fri adgang til Pinlab alle de gange du måtte have behov for - for at tilse maskinen :-)

Tak!
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soren

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Re: New Rollergames software mod

Indlægman 13. maj 2019 16:48

Tak, Mads. Selvom jeg ikke rigtig kan lure den med Norge.

Rollergames var trængende. Så den fik en tur.

Den var overraskende hård at knække. En lock mech af release-all* typen, kræver et virtual lock system med regnskab pr. spiller, kontrol over diverteren, feedback til spilleren og kompensation, hvis en anden spiller tømmer truget for dine locks. Men hvis Whirlwind og andre and køre sådan, så kan Rollergames vel også komme til det.

* Modsat Funhouse, Getaway mv. der kan frigive en kugle af gangen.

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